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3D Programming with C++: Learn the Insider Secrets of Today's Professional Game Developers

John Degoes




[PDF.su51] 3D Programming with C++: Learn the Insider Secrets of Today's Professional Game Developers

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 | #9504757 in Books |  2002-07-01 | Original language:English | PDF # 1 |  9.24 x1.84 x7.42l,.0 | File type: PDF | 816 pages

||26 of 26 people found the following review helpful.| Very Dissapointed Reader|By Robert Smith|I hate criticizing another mans work. But this book disappointed me so much I can't keep my mouth shut. If you think this book is about 3D Game Programming, you are sadly mistaken. This book is about the DirectX API. Period. Of 773 useful pages (not counting the index), only the first 318 are about DirectX, the last 455 are append|.com |Written for the intermediate or advanced C++ developer, 3D Game Programming with C++ provides an outstanding tutorial and reference to the essentials of today's DirectX game programming. This book doesn't skimp on the nitty-gritty details of seriou

All of the examples and source code presented are designed to harness the power of Microsoft's latest version of DirectX--a graphics programming API that greatly enhances the work of developing high performance PC graphics. Currently the only detailed book in print that explains and uses techniques of accurate physics modeling to create highly realistic 3D games.



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