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Learn C++ for Game Development

Bruce Sutherland




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 | #1145004 in Books |  Sutherland Bruce |  2014-06-17 |  2014-06-17 | Original language:English | PDF # 1 |  9.25 x.73 x7.50l,.0 | File type: PDF | 324 pages

 | Learn C for Game Development

||0 of 0 people found the following review helpful.| Could be better|By James Peterkin II|Briefly touched lot's of topics and when it was time to code something there were things he left out of telling you that you needed to do in order for it to work.|3 of 4 people found the following review helpful.| Look elsewhere|By Rylan Guthrie|I am coming to this book after having learned|About the Author|Bruce Sutherland is a video game programmer hailing from Dundee, Scotland. He graduated with a Bsc (Hons) Computer Games Technology from the University of Abertay, Dundee in Scotland, graduating in 2005. After graduating he began his first job i

If you’re new to C++ but understand some basic programming, then Learn C++ for Game Development lays the foundation for the C++ language and API that you’ll need to build game apps and applications.

Learn C++ for Game Development will show you how to:

  • Master C++ features such as variables, pointers, flow controls, functions, I/O, classes, exceptions, templates, and the Standard Template Library (STL)
  • Use design ...

    You can specify the type of files you want, for your gadget.Learn C++ for Game Development   |  Bruce Sutherland. A good, fresh read, highly recommended.

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