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Learning Physics Modeling with PhysX

Krishna Kumar




[PDF.fi99] Learning Physics Modeling with PhysX

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 | #3833856 in Books |  2013-10-25 |  2013-10-25 | Original language:English | PDF # 1 |  9.25 x.24 x7.50l,.43 | File type: PDF | 104 pages

||0 of 0 people found the following review helpful.| Useful introductory book to PhysX|By Juan D. Serna|The new generation of high-definition, ultra-realistic video games has made a substantial impact on society. Probably, a good reason for this is that new CUDA GPUs technology allows program developers to recreate extremely vivid and realistic environments, capable of immersing the player in an alternate universe. There, telling|About the Author||Krishna Kumar |Krishna Kumar is a Graphics and Game Programmer. He completed his Bachelor of Engineering in Computer Science in 2010. Since then, he has been working in the field of graphics, game programming, 3D interactive applications

As a game developer, you'll know the power of PhysX to add simulation-level realism to games, and this book shows you exactly how best to achieve it with a hands-on, examples-led approach. Sophisticated stuff.

Overview

  • Learn everything you need to know about PhysX programming from scratch
  • Master the most advanced features of the PhysX Physics Engine
  • Code examples are included in each chapter to help you learn quickly and ef...

    You easily download any file type for your device.Learning Physics Modeling with PhysX   |  Krishna Kumar. I have read it a couple of times and even shared with my family members. Really good. Couldnt put it down.

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