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Making Democracy Fun: How Game Design Can Empower Citizens and Transform Politics (MIT Press)

Josh A. Lerner




[PDF.zo11] Making Democracy Fun: How Game Design Can Empower Citizens and Transform Politics (MIT Press)

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 | #1210277 in Books |  2014-02-21 | Original language:English | PDF # 1 |  9.00 x.75 x6.00l,.0 | File type: PDF | 288 pages

||1 of 1 people found the following review helpful.| Five Stars|By cc|wonderful|1 of 1 people found the following review helpful.| Five Stars|By Heavensmom|Great book for gaming and ethics/ governance.|1 of 1 people found the following review helpful.| Nifty book. A bit inspiring.|By CS|This is a pretty nifty book that takes seri| ||Fun is not a frill, but an essential ingredient for strong democracy. That's the convincingly argued premise of Josh Lerner's powerful new book, which uses a huge variety of cases and a compulsively readable style to show how public participation can be made

Drawing on the tools of game design to fix democracy.

Anyone who has ever been to a public hearing or community meeting would agree that participatory democracy can be boring. Hours of repetitive presentations, alternatingly alarmist or complacent, for or against, accompanied by constant heckling, often with no clear outcome or decision. Is this the best democracy can offer? In Making Democracy Fun, Josh Lerner offers a novel solution for the sad...

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