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Maya 8.0 Character Modeling (Wordware Applications Library)

Gary Oliverio




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 | #2706137 in Books |  Jones n Bartlett Learning |  2006-02-14 | Ingredients: Example Ingredients | Original language:English | PDF # 1 |  9.10 x1.04 x6.08l,1.54 | File type: PDF | 491 pages

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||0 of 0 people found the following review helpful.| a good start, but often unclear|By Ubiquitin|In places, the author refers to individual vertices by describing them as over from that one, two over from that, skip one...very confusing. There are black and white screen shots showing the areas being worked on, but not the vertices in question. Would it have been so hard to go back through in Photoshop and CIRCLE the points and l

Maya 8 Character Modeling takes a unique approach to modeling as it breaks down character creation using an easy-to-follow formula that makes the learning process less daunting. The author presents an overview of modeling basics and then shows how to block out the body, shape body parts, add details, and create joints and controls using Maya 8. By the time you’ve finished the book, you’ll have created a figure that is textured, rigged, and ready to be animate...

You can specify the type of files you want, for your gadget.Maya 8.0 Character Modeling (Wordware Applications Library)   |  Gary Oliverio. Which are the reasons I like to read books. Great story by a great author.

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